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# Last Frame Heist: Get in, take it, get out | Clip Studio

> Play Heist in Last Frame. Heat is the meter. If the last frame shows you were seen, you were seen. Get in, take it, get out.

Canonical page: https://clipstudio.ai/last-frame/heist

## What it is

You are there for one object. Alarms, cameras, and witnesses live on screen. If the last frame shows a face in a doorway, you were seen.

## How it works

### Name the job

A vault, a train, a backlot office. The camera has to be able to see the thing you came for.

### Stay off the frame

Each shot is a 10-second take. If a guard, a lens, or an alarm lands in the last picture, heat goes up.

### Leave with it

Winning is visible: you, the object, and the exit in the same frame. Getting shot in the story is optional. Getting caught is not.


## Why this path

- **Heat instead of hit points.** Adventure asks if you can still walk. Heist asks if anyone saw you. Different score. Same last-frame rule.
- **The camera is the snitch.** A clean prompt does not save you. A reflection in glass, a body in a hall, a flashing panel. That is canon.
- **Not a sibling product.** Heist plays on the Last Frame screen with a heat meter. No extra nav item. No /heist URL.


## FAQs

### Can I play Heist now?

Yes. On Last Frame, at /clips/new/last-frame?game=heist. Heat is the meter. Get in, take it, get out.

### Is a western or a vault a Heist map?

Maps are maps. High Noon at Redrock can be an Adventure world. Heist uses its own jobs on the same machine.

### Where does this live?

Under Last Frame. Play at /clips/new/last-frame?game=heist.


## Related

- [Last Frame](https://clipstudio.ai/last-frame.md)
