Last Frame

Last Frame / Dark

Play The Salt CathedralThe altar still wants light.

A church carved inside a salt mine. The altar still wants light.

Adventure mapDarkUnused branches idle
Last Frame / The Salt CathedralPlayable

The score

A church carved inside a salt mine. The altar still wants light.

Pack

Dark

Win

Place the lantern on the crystal altar so the whole nave visibly blooms with light.

Status

Playable

The Salt Cathedral opening still from Last Frame

Playable film

The Salt Cathedral

The look

The Salt Cathedral opening still from Last Frame
The Salt Cathedral still 2 from Last Frame
The Salt Cathedral still 3 from Last Frame
The Salt Cathedral still 4 from Last Frame
The Salt Cathedral still 5 from Last Frame
The Salt Cathedral still 6 from Last Frame

How it plays

Same machine. This world.

01

Open this world

The Salt Cathedral is an Adventure map on Last Frame. A church carved inside a salt mine. The altar still wants light.

02

Watch, then move

The next clip films only after you pick an option or type your own. Unused branches stay idle and are not billed.

03

Take the frame

Winning is visible: place the lantern on the crystal altar so the whole nave visibly blooms with light.

Why this world

The live loop on Last Frame.

A goal you can see

Place the lantern on the crystal altar so the whole nave visibly blooms with light.

Nothing films until you move

Each filmed shot is quoted in credits before it generates. Unused branches never generate.

An Adventure map

The Salt Cathedral is not a second product. Same Last Frame play screen, same library, a dark film.

Before you play

The Salt Cathedral, on Last Frame.

What is The Salt Cathedral?

The Salt Cathedral is a Last Frame Adventure world. A church carved inside a salt mine. The altar still wants light. You watch a 10-second shot, then pick a move or type one. The last picture is what happened.

How do I win The Salt Cathedral?

Winning has to be visible on screen: place the lantern on the crystal altar so the whole nave visibly blooms with light. If the last frame does not show it, it did not happen.

How am I charged in The Salt Cathedral?

Each filmed shot is quoted in credits before it generates. Play starts the opening shot. Later clips wait until you pick a move or type one. Unused branches stay idle and never film, so they are not billed.

What kind of film is The Salt Cathedral?

Hazards: brine drips, collapsing galleries, blinding glare. The nave fully lit means victory. It plays on the Last Frame machine as an Adventure map, not a separate product.

Is The Salt Cathedral its own game?

No. Last Frame is the machine. The Salt Cathedral is an Adventure world on that machine. Open it from /last-frame, or play at /clips/new/last-frame?world=salt-cathedral.