Last Frame

Last Frame / Sea

Play Tidal StreetBeat the water to the clock.

The cobbles flood twice a day. Beat the water to the clock.

Adventure mapSeaUnused branches idle
Last Frame / Tidal StreetPlayable

The score

The cobbles flood twice a day. Beat the water to the clock.

Pack

Sea

Win

Reach the high-water clock so a hand is visibly on its face before the street is submerged.

Status

Playable

Tidal Street opening still from Last Frame

Playable film

Tidal Street

The look

Tidal Street opening still from Last Frame
Tidal Street still 2 from Last Frame
Tidal Street still 3 from Last Frame
Tidal Street still 4 from Last Frame
Tidal Street still 5 from Last Frame
Tidal Street still 6 from Last Frame

How it plays

Same machine. This world.

01

Open this world

Tidal Street is an Adventure map on Last Frame. The cobbles flood twice a day. Beat the water to the clock.

02

Watch, then move

The next clip films only after you pick an option or type your own. Unused branches stay idle and are not billed.

03

Take the frame

Winning is visible: reach the high-water clock so a hand is visibly on its face before the street is submerged.

Why this world

The live loop on Last Frame.

A goal you can see

Reach the high-water clock so a hand is visibly on its face before the street is submerged.

Nothing films until you move

Each filmed shot is quoted in credits before it generates. Unused branches never generate.

An Adventure map

Tidal Street is not a second product. Same Last Frame play screen, same library, a sea film.

Before you play

Tidal Street, on Last Frame.

What is Tidal Street?

Tidal Street is a Last Frame Adventure world. The cobbles flood twice a day. Beat the water to the clock. You watch a 10-second shot, then pick a move or type one. The last picture is what happened.

How do I win Tidal Street?

Winning has to be visible on screen: reach the high-water clock so a hand is visibly on its face before the street is submerged. If the last frame does not show it, it did not happen.

How am I charged in Tidal Street?

Each filmed shot is quoted in credits before it generates. Play starts the opening shot. Later clips wait until you pick a move or type one. Unused branches stay idle and never film, so they are not billed.

What kind of film is Tidal Street?

Hazards: a sudden surge, a floating crate, a locked gate. A hand on the clock face above water means victory. It plays on the Last Frame machine as an Adventure map, not a separate product.

Is Tidal Street its own game?

No. Last Frame is the machine. Tidal Street is an Adventure world on that machine. Open it from /last-frame, or play at /clips/new/last-frame?world=tidal-street.