Call the setup
Wide, close, follow, hold. The next clip is the coverage you asked for, grounded in the last frame.
Last Frame / Director's Cut
Adventure puts you in the coat. Director’s Cut puts you behind the camera. Same 10-second takes. Different job.
The score
You are the director. Camera, blocking, cut. The film you leave is the score.
Meter
The film
Win
A cut you would screen
Status
Playable

Playable film
Director's Cut
How it plays
Wide, close, follow, hold. The next clip is the coverage you asked for, grounded in the last frame.
If the actor misses, the light dies, or the extra walks, that is the footage. You do not get a hidden insert.
Winning is a last shot you would actually keep. A ruined take is a ruined take.
Why this game
Adventure asks what the hero does. Director’s Cut asks where the camera stands.
The Ghost Lot can be an Adventure world. Director’s Cut uses lots, stages, and weather as a film set.
No new product. Same play screen, a different HUD.
Before you play
Yes. On Last Frame, at /clips/new/last-frame?game=directors-cut. You pick the next shot, not the next punch.
No. You still watch one generated shot at a time. You choose the next take, not a timeline.
Inside Last Frame as ?game=directors-cut. Cold Open, the ad-hook game, stays with Ad Lab.
The machine
One product. Eight games. Same 10-second film engine, a different score.
AdventurePlayableThe first Last Frame game. Watch the shot. Pick a move. The last picture is the truth.
HeistPlayableSame film machine. Heat is the meter, not HP. If the last frame shows a face in a doorway, you were seen.
TapePlayableFound footage. If the last picture shows the camera on the floor, the tape is over.
KitchenPlayableService. The last frame decides if the dish is right, or if it walks.
Two DoorsPlayableThat is the whole game. The last picture is whatever is on the other side.
One ObjectPlayableThe last frame decides if you still have it, if it broke, or if you used it up.
Night ShiftPlayableThe clock is the meter. Each last frame shows if it moved in.
Director's CutPlayableYou are the director. Camera, blocking, cut. The film you leave is the score.