Last Frame

Last Frame / Heist

Get in. Take it.Get out.

You are there for one object. Alarms, cameras, and witnesses live on screen. If the last frame shows a face in a doorway, you were seen.

Heat, not HP One object Seen or clean
Last Frame / HeistPlayable

The score

Same film machine. Heat is the meter, not HP. If the last frame shows a face in a doorway, you were seen.

Meter

Heat

Win

Get out holding the thing

Status

Playable

Heist still from Last Frame

Playable film

Heist

How it plays

Same machine. Different job.

01

Name the job

A vault, a train, a backlot office. The camera has to be able to see the thing you came for.

02

Stay off the frame

Each shot is a 10-second take. If a guard, a lens, or an alarm lands in the last picture, heat goes up.

03

Leave with it

Winning is visible: you, the object, and the exit in the same frame. Getting shot in the story is optional. Getting caught is not.

Why this game

The live loop on Last Frame.

Heat instead of hit points

Adventure asks if you can still walk. Heist asks if anyone saw you. Different score. Same last-frame rule.

The camera is the snitch

A clean prompt does not save you. A reflection in glass, a body in a hall, a flashing panel. That is canon.

Not a sibling product

Heist plays on the Last Frame screen with a heat meter. No extra nav item. No /heist URL.

Before you play

Heist, on Last Frame.

Can I play Heist now?

Yes. On Last Frame, at /clips/new/last-frame?game=heist. Heat is the meter. Get in, take it, get out.

Is a western or a vault a Heist map?

Maps are maps. High Noon at Redrock can be an Adventure world. Heist uses its own jobs on the same machine.

Where does this live?

Under Last Frame. Play at /clips/new/last-frame?game=heist.