Last Frame

Last Frame / Night Shift

Stay until morning.The dark gets closer.

A hut, a mill, a metro after hours. You do not have to win a fight. You have to still be there when the light is.

Clock, not HP Distance is canon Morning is the win
Last Frame / Night ShiftPlayable

The score

The clock is the meter. Each last frame shows if it moved in.

Meter

The clock

Win

Still standing at morning

Status

Playable

Night Shift still from Last Frame

Playable film

Night Shift

How it plays

Same machine. Different job.

01

Lock in

The opening shot names the shift: a station, a barn, a pier. You can see the dark from here.

02

Hold the room

Each clip is a slice of the night. If the last frame shows the thing closer, it is closer. Lights, doors, and noise matter.

03

Wait for daylight

Winning is morning in the same place, with you still in the shot. Running can be surviving. Running can also be abandoning the shift.

Why this game

The live loop on Last Frame.

Time as the score

Adventure ends when you die or you grab the relic. Night Shift ends when the clock says so.

Horror without a health bar

The question is proximity. The freeze-frame is a ruler.

Quiet maps already exist

Latitude Zero, The Fog Pier, Night Foundry. Those are Adventure worlds. Night Shift reuses that weather with a clock.

Before you play

Night Shift, on Last Frame.

Can I play Night Shift now?

Yes. On Last Frame, at /clips/new/last-frame?game=night-shift. The clock is the meter. Morning is the win.

Do I fight?

You can. The win is morning, not a boss health bar.

Where does this live?

Inside Last Frame as ?game=night-shift.