Keep recording
Every shot is what the tape sees. Hands, the lens, the thing in the dark. No cutaways you did not film.
Last Frame / Tape
You are documenting something you should not be near. Keep the camera. Get the shot. Get out.
The score
Found footage. If the last picture shows the camera on the floor, the tape is over.
Meter
The camera
Win
Get the footage out
Status
Playable

Playable film
Tape
How it plays
Every shot is what the tape sees. Hands, the lens, the thing in the dark. No cutaways you did not film.
If the last frame shows the camera down, that is death. Recovering it has to be visible in a later take.
Winning is a frame where you still have the camera and the thing you came to record is on it.
Why this game
Adventure has a hero the camera follows. Tape is the camera. That changes what a “move” even is.
Last Frame already films through visors and doors. Tape makes dropping the tool the fail state.
Still one clip, freeze-frame, referee. Different job.
Before you play
Yes. On Last Frame, at /clips/new/last-frame?game=tape. If the last picture shows the camera on the floor, the tape is over.
It can be. A fog pier, a palace, a station. The rule is the camera, not the genre.
Inside Last Frame, as ?game=tape on the same play URL.
The machine
One product. Eight games. Same 10-second film engine, a different score.
AdventurePlayableThe first Last Frame game. Watch the shot. Pick a move. The last picture is the truth.
HeistPlayableSame film machine. Heat is the meter, not HP. If the last frame shows a face in a doorway, you were seen.
TapePlayableFound footage. If the last picture shows the camera on the floor, the tape is over.
KitchenPlayableService. The last frame decides if the dish is right, or if it walks.
Two DoorsPlayableThat is the whole game. The last picture is whatever is on the other side.
One ObjectPlayableThe last frame decides if you still have it, if it broke, or if you used it up.
Night ShiftPlayableThe clock is the meter. Each last frame shows if it moved in.
Director's CutPlayableYou are the director. Camera, blocking, cut. The film you leave is the score.